Game of Procurement · free

Ninety minutes.
A different view of the game.

Free, and there is no pitch at the end. Your team brings a problem it is stuck on, and we use it to show them what is really going on underneath: who holds the power, what the supplier is reading, whose credibility is on the line, and how to play it from here. Whatever comes out of the session is yours.

What we'll do
  • See what is actually going on: the stakeholders, the supplier's position and the politics behind the number
  • Find the moves the team has, including the ones it has been missing
  • Land on how to play it, starting Monday
What to bring
  • One specific problem. A stalled category, a supplier who won't move, a savings target nobody believes
  • The people who own it and would execute the fix. Two to six works best
  • Whatever data you have. Rough is fine

Not "we want to improve procurement." If you're not sure whether your problem qualifies, book the 15-minute Q&A first and we'll work it out.

Questions before you book? Fifteen minutes, no obligation.

Straight answers

Before you book it.

Is this a sales pitch?

No. You bring a live problem, we work it for 90 minutes, and you keep whatever comes out. Either way, we'll tell you straight after.

Who should attend?

Whoever owns the problem and would act on the fix. If the budget holder can be in the room, bring them.

What do we need to bring?

One specific problem and whatever data you have on it. Rough is fine. No prep deck, no pre-reading.

What happens afterwards?

You keep the output. No obligation, no follow-up sequence.